Lead Environment Artist

My main responsibility on this project was to ensure the delivery of visually stunning environments, in line with the Art Direction, across five platforms for a simultaneous launch date. I also managed the outsource for the Environment team providing schedules, briefs, technical documentation and feedback. 
In addition to working with the Art Director and Concept Artists to refine the core themes and direction, I collaborated with the Lead Designer to restructure our teams to work more harmoniously, adopting PODs of multi-disciplined members to rapidly unblock development issues. My work also involved the implementation of the colour script, setting out palettes for the environment, then refining materials and placement.
As a long-time fan of the Alien franchise, I am very proud of Alien Isolation and my contribution to the project. To then be nominated for six Baftas was a great feeling.  
This link (please contact me for the password) will take you to my presentation which deconstructs the Alien film with specific consideration to it's application in games and Environment Art.
All assets shown below were created by the Art content teams at CA. 
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